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Visual studio 2017 for mac tutorial
Visual studio 2017 for mac tutorial











visual studio 2017 for mac tutorial
  1. VISUAL STUDIO 2017 FOR MAC TUTORIAL HOW TO
  2. VISUAL STUDIO 2017 FOR MAC TUTORIAL INSTALL
  3. VISUAL STUDIO 2017 FOR MAC TUTORIAL 64 BIT
  4. VISUAL STUDIO 2017 FOR MAC TUTORIAL DRIVERS

VISUAL STUDIO 2017 FOR MAC TUTORIAL INSTALL

Install all needed compilers, tools & libs.

visual studio 2017 for mac tutorial

If your distribution doesn’t provide an automatic install, try Ubuntu’s guide. We highly recommend the closed-source binary drivers. Adapt if required, and don’t hesitate to read your distribution’s documentation.

visual studio 2017 for mac tutorial

They are so many Linux variants out there that it’s impossible to list every possible platform. You can now debug the code by pressing F5. Right-click on Playground once, “Choose as startup project”. You can also launch any tutorial from inside Visual Studio.

  • Open C:\Users\XYZ\Projects\OpenGLTutorials\playground, and launch playground.exe.
  • Each executable will also be copied back into C:\Users\XYZ\Projects\OpenGLTutorials\. Every tutorial and dependency will be compiled.

    visual studio 2017 for mac tutorial

    You will see a Tutorials.sln file : open it with Visual Studio. Open C:\Users\XYZ\Projects\OpenGLTutorials-build-Visual2010-32bits.Your Visual Studio project is now created. Click on Configure until all red lines disappear.

    VISUAL STUDIO 2017 FOR MAC TUTORIAL 64 BIT

    If you have a 64 bit Windows, you can choose 64 bits if you don’t know, choose 32 bits. Since this is the first time you configure the project, CMake will ask you which compiler you would like to use. Notice that it can be anywhere, not necessarily in the same folder. For instance, you can choose C:\Users\XYZ\Projects\OpenGLTutorials-build-Visual2017-64bits\, or C:\Users\XYZ\Projects\OpenGLTutorials\build\Visual2017-32bits. In the second line, enter where you want all the compiler’s stuff to live. If unsure, choose the folder that contains the CMakeLists.txt file. In the first line, navigate to the unzipped folder. Download the source code and unzip it, for instance in C:\Users\XYZ\Projects\OpenGLTutorials\.Download CMake from here and install it.Subsequent steps will be explained with Visual Studio, but should be similar with any other IDE. If you prefer using MinGW, we recommend using Qt Creator. MAKE SURE YOU CHOOSE CUSTOM INSTALLATION AND CHECK C++. We suggest using Visual Studio 2017 Express for Desktop as a compiler.

    VISUAL STUDIO 2017 FOR MAC TUTORIAL DRIVERS

    If you have an integrated Intel GPU, drivers are usually provided by your OEM (Dell, HP, …). If unsure about your GPU model : Control Panel -> System and Security -> System -> Device Manager -> Display adapter. Just go to NVIDIA’s or AMD’s website and download the drivers. If unsure, read the instruction for Windows and try to adapt them.

  • Download the source code of the tutorialsĭetailed procedures will now be given for each platform.
  • Download a compiler, if you don’t already have one.
  • For all these platforms, the procedure is roughly the same : Building the tutorialsĪll tutorials can be built on Windows, Linux and Mac. So forget everything you might know before your brain melts from the mix. Here you will learn modern OpenGL (OpenGL 3 and 4), and many online tutorials teach “old” OpenGL (OpenGL 1 and 2). If you know about something that looks like glBegin(), forget it. You don’t have to know anything, but you have to forget everything you know about OpenGL. This way, you will be able to understand everything even if you only know Java. Experience with any programming langage ( C, Java, Lisp, Javascript, whatever ) is better to fully understand the code, but not needed it will merely be more complicated to learn two things at the same time.Īll tutorials are written in “Easy C++” : Lots of effort has been made to make the code as simple as possible. No special prerequisite is needed to follow these tutorials.

    VISUAL STUDIO 2017 FOR MAC TUTORIAL HOW TO

    Before jumping into OpenGL, you will first learn how to build the code that goes with each tutorial, how to run it, and most importantly, how to play with the code yourself.













    Visual studio 2017 for mac tutorial